Where Darkness Meets Adventure

Level War Guide

Level War Guide

Level War is the race war for players who are not yet ready for the Holyland of Adam. Four level-banded battlefields under Castalo hold the Sweeper — steal it, secure it in your race’s storage, and your whole race fights stronger until the next war.

Schedule — server time
DayWarFloorZoneTime
TuesdayLevel War 1B1F113120:00
TuesdayLevel War 3B3F113321:00
ThursdayLevel War 2B2F113220:00
ThursdayLevel War 4B4F113421:00

Each war runs for about one hour. Entry is free while the war is active and the zone light turns to evening. See the Event Calendar for the live countdown →

Level Bands

Each floor accepts a different band. Slayers are limited by total ability score; Vampires and Ousters by character level.

FloorSlayer (total ability)VampireOustersBoss
B1F — Level War 11–1501–301–30Crimson Slaughter
B2F — Level War 2151–21031–5031–50Road Chaos
B3F — Level War 3211–26051–7051–70Dark Berit
B4F — Level War 4261–30071–9071–90Ashbalock

Characters level 91 and above (or with a Slayer total ability above 300) are expected in the Holyland of Adam war instead.

How to Play

Sweeper and stash
The two objectives: the Sweeper you steal and the Stash that stores it.
  1. Take the Sweeper from the storage in the center of the map, or steal it from an enemy camp.
  2. Carry it back and deposit it in your race’s storage — only your own race’s coffer counts.
  3. Defend any Sweeper you stole from the other races until the war ends to keep the bonus.
  4. A race-wide zone buff is awarded to the winners and stays active around the clock until the next war — but it is switched off while a war is running.
Level war dungeon floor map
One of the four war floors under Castalo.
Sweeper close-up
The Sweeper: an E.V.E weapon prototype at the heart of the war.

Entrance NPCs

RaceNPCLocation
SlayerDavidEslanian, southwest area
VampireValeriLimbo, southeast area
OustersLipattiCastalo, northeast area

Summon messages are sent before each war. Talk to your entrance NPC or wait for the summon to be pulled into the battlefield.